Thursday, March 26, 2009

texture paint


Well soon after "discovering" that the areas/levels aren't connected I discovered something that I call "texture paint" It's used in a lot of games. It's were a part of an object/prop is 2d and it's connected to a 3d object/prop. Like a 2d light bulb attached to a lamp. Now some of these leave off a white barrier. In fact I cant think of one that doesn't do that. I'm not saying it's a bad thing or anything like that, just something I noticed and took a picture of it and I'm here to show you what I mean. It might be hard to see the thin white line but it's there. See normally the image is a lot bigger then the little window thingy. But most of it is transparent. That causes the white line.

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